How do I start developing a 2D game?
To start developing a 2D game, you should first choose a game engine like Unity or Godot. Do you have a specific idea in mind?
I want to create a platformer game with unique characters.
That sounds exciting! You can begin by sketching your characters and designing levels. Have you thought about the art style?
I prefer pixel art. What tools should I use for that?
For pixel art, tools like Aseprite or Piskel are great options. They offer user-friendly interfaces for creating sprites.
What about coding? Do I need to learn a programming language?
Yes, learning a programming language is essential. C# is commonly used with Unity, while GDScript is used in Godot. Would you like resources to learn these?
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