How can I get started with 3D modeling for game development?
To start with 3D modeling for game development, you should learn software like Blender or Maya. Do you have any experience with 3D design?
I have some experience with Blender, but I'm not sure where to focus.
That's great! Focus on learning the basics of modeling, texturing, and rigging. You can also explore game engines like Unity or Unreal Engine.
What resources do you recommend for learning these skills?
You can find excellent tutorials on YouTube, Udemy, or even the official documentation for Blender and Unity. Practice is key!
How long does it usually take to become proficient?
It varies, but with consistent practice, you could become proficient in a few months. Building a portfolio is also important!
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