What are some advanced techniques in 3D modeling?
Some advanced techniques include sculpting, retopology, UV mapping, and using procedural textures.
Can you explain retopology and why it's important?
Retopology is the process of creating a new mesh over an existing one to improve its topology for animation and rendering.
What software do you recommend for these techniques?
Blender, ZBrush, and Maya are great options for advanced 3D modeling techniques.
How can I improve my UV mapping skills?
Practice with different models, study UV layouts, and use tools like UV Unwrapping in Blender to refine your skills.
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