What are some alternatives to lock_guard in C++?
Some alternatives to lock_guard include unique_lock, shared_lock, and using atomic variables. Would you like to know more about any of these?
Can you explain how unique_lock works?
Sure! unique_lock is a more flexible locking mechanism than lock_guard. It allows for deferred locking, timed locking, and even unlocking before the unique_lock goes out of scope.
What are the advantages of using shared_lock?
shared_lock allows multiple threads to read shared data simultaneously while preventing write access. This can improve performance in read-heavy scenarios.
Are there any performance considerations I should be aware of?
Yes, using shared_lock can lead to contention if many threads are trying to read while others are writing. It's important to analyze your specific use case.
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