What are some alternatives to std::atomic in C++?
There are several alternatives to std::atomic, such as using mutexes, lock-free data structures, or even higher-level abstractions like concurrent queues.
Can you explain how mutexes work as an alternative?
Mutexes are synchronization primitives that allow only one thread to access a resource at a time, preventing data races.
What are the performance implications of using mutexes compared to std::atomic?
Mutexes can introduce overhead due to locking and unlocking, which may lead to contention, while std::atomic operations are generally faster for simple data types.
Are there any specific scenarios where I should prefer one over the other?
Yes, if you need to perform complex operations atomically, mutexes might be better. For simple counters or flags, std::atomic is usually preferred.
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