What are some alternatives to WebSockets for real-time communication?
There are several alternatives to WebSockets, including Server-Sent Events (SSE), HTTP/2, and long polling. Each has its own use cases.
Can you explain how Server-Sent Events work?
Server-Sent Events allow a server to push updates to the client over a single HTTP connection. It's simpler than WebSockets for one-way communication.
What about using HTTP/2 for real-time updates?
HTTP/2 supports multiplexing, which allows multiple streams of data to be sent over a single connection, making it efficient for real-time updates.
Are there any drawbacks to using long polling?
Yes, long polling can be less efficient than WebSockets because it involves repeated HTTP requests, which can increase latency and server load.
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