What are the limitations of Angular AOT compilation?
Angular AOT (Ahead-of-Time) compilation has several limitations, such as longer build times and issues with dynamic component loading.
Can you explain why longer build times are a limitation?
Longer build times can slow down the development process, especially in large applications, making it less efficient for developers.
What about dynamic component loading? How does that affect AOT?
AOT compilation requires all components to be known at compile time, which can complicate scenarios where components are loaded dynamically.
Are there any workarounds for these limitations?
Yes, developers can use lazy loading for dynamic components or optimize their build process to mitigate longer build times.
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