What are the applications of Dijkstra's algorithm?
Dijkstra's algorithm is primarily used for finding the shortest paths in graphs. It's widely applied in routing and navigation systems.
Can you give me some specific examples of where it's used?
Sure! It's used in GPS systems for route optimization, in network routing protocols, and in various pathfinding applications in video games.
How does it compare to other pathfinding algorithms?
Dijkstra's algorithm is efficient for graphs with non-negative weights, but it can be slower than A* in certain scenarios, especially with heuristics.
Are there any limitations to using Dijkstra's algorithm?
Yes, it doesn't work well with graphs that have negative weight edges, and it can be less efficient for very large graphs without optimizations.
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