How can I optimize the performance of my augmented reality application?
To optimize performance, consider reducing the complexity of 3D models, using efficient rendering techniques, and minimizing the use of heavy textures.
What rendering techniques should I focus on?
Focus on techniques like occlusion culling, level of detail (LOD), and batching to improve rendering efficiency.
Are there specific tools or libraries that can help?
Yes, tools like Unity's AR Foundation, Vuforia, and ARKit provide built-in optimizations for AR applications.
How can I test the performance of my app?
You can use profiling tools like Unity Profiler or Xcode Instruments to monitor performance metrics and identify bottlenecks.
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