How can I use audio bus effects in Godot?
In Godot, you can use audio buses to apply effects to multiple audio sources. First, create an Audio Bus in the Audio panel.
What types of effects can I apply to the audio bus?
You can apply various effects like reverb, echo, and equalization to enhance your audio. Just add them in the bus settings.
Can I control the effects dynamically during gameplay?
Yes, you can control the parameters of the effects in real-time using scripts to create dynamic audio experiences.
Are there any tutorials on this topic?
Absolutely! The Godot documentation has great tutorials on audio buses and effects. You can also find video tutorials online.
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