What are the best practices for OOP in game development?
Some best practices include using encapsulation, inheritance, and polymorphism effectively, and designing for reusability.
Can you explain encapsulation in more detail?
Encapsulation is the concept of bundling data and methods that operate on that data within a single unit, or class. It helps protect the internal state of an object.
How does inheritance improve code organization?
Inheritance allows you to create a new class based on an existing class, promoting code reuse and a clear hierarchy, which improves organization.
What are some common pitfalls to avoid in OOP?
Common pitfalls include overusing inheritance, creating overly complex class hierarchies, and neglecting to follow SOLID principles.
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