What are the best practices for multithreading in C++?
Some best practices include using thread-safe data structures, minimizing shared data, and avoiding deadlocks.
Can you explain how to avoid deadlocks?
To avoid deadlocks, ensure that all threads acquire locks in a consistent order and use timeout mechanisms.
What about using mutexes and condition variables?
Mutexes are used to protect shared data, while condition variables help threads wait for certain conditions to be met.
Are there any libraries that can help with multithreading in C++?
Yes, libraries like Boost.Thread and C++11's standard thread library provide robust tools for multithreading.
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