What are the main differences between design patterns and architecture in C++?
Design patterns are reusable solutions to common problems in software design, while architecture refers to the overall structure and organization of a system.
Can you give me examples of design patterns used in C++?
Sure! Common C++ design patterns include Singleton, Factory, Observer, and Strategy patterns.
How do design patterns influence software architecture?
Design patterns provide proven solutions that can help shape the architecture by promoting best practices and enhancing maintainability.
Are there specific architectural styles that work well with C++?
Yes, architectural styles like Layered Architecture, Microservices, and Event-Driven Architecture can be effectively implemented in C++.
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