How can I customize AI behavior in my C++ game?
You can customize AI behavior by implementing different algorithms, adjusting parameters, and using state machines.
What are some common algorithms used for AI in games?
Common algorithms include A* for pathfinding, finite state machines for behavior control, and decision trees for decision-making.
Can I use machine learning for AI customization?
Yes, you can integrate machine learning to allow AI to learn from player behavior and adapt over time.
What tools or libraries can help with AI development in C++?
Popular libraries include Unreal Engine's AI system, OpenAI's Gym for reinforcement learning, and TensorFlow for machine learning.
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