How can I use AI in C++ game development?
You can use AI in C++ game development for pathfinding, decision-making, and creating realistic NPC behaviors.
What libraries are available for AI in C++?
Popular libraries include TensorFlow, OpenAI's Gym, and Unreal Engine's AI tools.
Can you give an example of AI in a game?
Sure! In strategy games, AI can control enemy units to make tactical decisions based on player actions.
How do I implement a simple AI for NPCs?
Start with state machines for basic behaviors, then expand to more complex systems like behavior trees.
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