What are some popular networking libraries for C++ game development?
Some popular networking libraries for C++ game development include ENet, RakNet, and Boost.Asio.
Can you tell me more about ENet?
ENet is a networking library that provides a reliable communication layer over UDP, ideal for real-time applications.
How does RakNet compare to ENet?
RakNet offers more features like voice communication and NAT punch-through, but ENet is simpler and lightweight.
Which library would you recommend for a beginner?
For beginners, I recommend starting with ENet due to its simplicity and ease of use.
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