What are physics engines in C++ game development?
Physics engines are software libraries that simulate physical systems in games, handling collisions, gravity, and other forces.
Can you name some popular physics engines used in C++?
Sure! Some popular physics engines include Bullet, Box2D, and PhysX.
How do I integrate a physics engine into my C++ game?
To integrate a physics engine, you typically include its library in your project, set up the physics world, and define objects with physical properties.
What are the benefits of using a physics engine?
Using a physics engine can save time, provide realistic simulations, and enhance gameplay by adding complex interactions.
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