How can I create sound effects for my C++ game?
You can create sound effects using libraries like SDL or OpenAL. Do you have a specific type of sound effect in mind?
I'm looking to add background music and some action sounds.
For background music, you can use audio files in formats like WAV or MP3. For action sounds, consider using short sound clips that trigger during specific events.
What tools can I use to create or edit these sound effects?
You can use tools like Audacity for editing audio files, or software like FL Studio for creating sound effects from scratch.
Are there any free sound effect libraries I can use?
Yes, websites like FreeSound.org and OpenGameArt.org offer free sound effects that you can use in your games.
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