How can I optimize memory management in my C++ game engine?
To optimize memory management in your C++ game engine, consider using memory pools, smart pointers, and object pooling.
What are memory pools and how do they work?
Memory pools are pre-allocated blocks of memory that can be used to manage memory for objects of the same size, reducing fragmentation.
Can you explain the benefits of using smart pointers?
Smart pointers automatically manage memory, helping to prevent memory leaks and dangling pointers by ensuring proper deallocation.
What is object pooling and when should I use it?
Object pooling reuses objects from a pool instead of creating and destroying them, which can improve performance in scenarios with frequent object creation.
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