What are some popular C++ GPU libraries and frameworks?
Some popular C++ GPU libraries include CUDA, OpenCL, and Thrust. CUDA is specific to NVIDIA GPUs, while OpenCL is more universal.
Can you explain the differences between CUDA and OpenCL?
CUDA is optimized for NVIDIA hardware and offers better performance for specific tasks, while OpenCL supports a wider range of devices.
What is Thrust and how does it relate to CUDA?
Thrust is a C++ template library for CUDA that provides a high-level interface for parallel algorithms, making GPU programming easier.
Are there any other frameworks I should consider?
Yes, you might also look into OpenACC for directive-based programming and SYCL for a more modern C++ approach to heterogeneous computing.
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