What is ray tracing in real-time rendering?
Ray tracing is a rendering technique that simulates the way light interacts with objects to create realistic images.
How does it differ from rasterization?
Unlike rasterization, which converts 3D models into 2D images, ray tracing traces the path of rays of light to produce more accurate lighting and shadows.
Can you explain how C++ is used in ray tracing?
C++ is commonly used for ray tracing due to its performance efficiency, allowing developers to implement complex algorithms for rendering.
What are some popular libraries for ray tracing in C++?
Some popular libraries include Intel's Embree, NVIDIA's OptiX, and the open-source PBRT (Physically Based Rendering Toolkit).
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