What are some examples of graphics shaders in C++?
Graphics shaders in C++ can include vertex shaders, fragment shaders, and compute shaders. Would you like to see specific code examples?
Yes, please provide a simple vertex shader example.
Here's a basic vertex shader example:
#version 330 core
layout(location = 0) in vec3 position;
void main() {
gl_Position = vec4(position, 1.0);
}
This shader transforms vertex positions to clip space.
What about a fragment shader?
Sure! Here's a simple fragment shader example:
#version 330 core
out vec4 color;
void main() {
color = vec4(1.0, 0.5, 0.0, 1.0); // Orange color
}
This shader outputs a solid orange color.
Can you explain what a compute shader is?
A compute shader is a type of shader that allows for general-purpose computing tasks. It's not limited to graphics and can perform complex calculations on the GPU.
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