How can I implement the A* algorithm in C++?
To implement the A* algorithm in C++, you'll need to define a few key components: a priority queue, a graph representation, and a heuristic function.
What data structures should I use for the graph representation?
You can use an adjacency list or an adjacency matrix. An adjacency list is generally more space-efficient for sparse graphs.
Can you give me an example of the heuristic function?
Sure! A common heuristic for A* is the Euclidean distance between the current node and the target node.
How do I handle ties in the priority queue?
You can handle ties by using a secondary criterion, such as the order of node insertion or the total cost from the start node.
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