How can I create interactive sound in C++?
You can use libraries like OpenAL or FMOD to create interactive sound in C++. Would you like a code example?
Yes, please provide a simple example using OpenAL.
Sure! Here's a basic example:
#include <AL/al.h>
#include <AL/alc.h>
int main() {
ALCdevice *device = alcOpenDevice(NULL);
ALCcontext *context = alcCreateContext(device, NULL);
alcMakeContextCurrent(context);
// Load and play sound here
alcDestroyContext(context);
alcCloseDevice(device);
return 0;
}
This initializes OpenAL. You can load and play sounds using additional functions.
What formats can I use for the sound files?
OpenAL supports formats like WAV and OGG. You can use libraries like libsndfile to load other formats.
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