What sound formats does C++ support?
C++ itself doesn't directly support sound formats, but libraries like SDL, SFML, and OpenAL can handle various formats.
Can you give me examples of sound formats I can use with these libraries?
Sure! Common sound formats include WAV, MP3, OGG, and FLAC. SDL and SFML support these formats.
How do I implement sound playback in C++ using SFML?
To play sound in SFML, you can use the sf::SoundBuffer
to load a sound file and sf::Sound
to play it. Here's a simple example.
What about error handling when loading sound files?
You should check if the sound buffer loaded successfully by verifying the return value of loadFromFile()
. If it fails, handle the error appropriately.
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