What are the complexities of STL algorithms in C++?
The complexities of STL algorithms vary. For example, sorting algorithms like std::sort
have an average complexity of O(n log n).
Can you explain the complexity of std::find
?
Certainly! The complexity of std::find
is O(n) because it may need to check each element in the range until it finds the target.
What about std::sort
? Is it always O(n log n)?
std::sort
is typically O(n log n) on average, but in the worst case, it can be O(n^2) if a poor pivot is chosen in certain implementations.
Are there any algorithms with constant time complexity?
Yes, algorithms like std::find_if
can have constant time complexity O(1) if the element is found at the beginning of the range.
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