How do C++ std::map iterators perform compared to other containers like std::vector?
C++ std::map iterators are generally slower than std::vector iterators because std::map is implemented as a balanced tree, which requires more overhead for traversal.
What factors affect the performance of std::map iterators?
Factors include the complexity of operations (insertions, deletions), the size of the map, and the underlying tree structure used.
Are there scenarios where std::map iterators are preferable?
Yes, std::map is preferable when you need ordered data and fast lookups by key, despite the slower iteration.
How do std::unordered_map iterators compare?
std::unordered_map iterators are generally faster for iteration since they use a hash table, but they do not maintain order.
Can you provide examples of when to use std::map vs std::unordered_map?
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