What are the main differences between C++ templates and classes?
C++ templates are blueprints for creating functions or classes with generic types, while classes are specific data structures.
Can you give me an example of when to use a template instead of a class?
Sure! Use templates when you want to create a function that can operate on different data types, like a sorting function.
Are there any performance differences between using templates and classes?
Yes, templates can lead to code bloat since they generate separate instances for each type, but they can also optimize performance by inlining.
What about code readability? Do templates make code harder to read?
Templates can make code less readable due to their complexity, especially for those unfamiliar with them, but they enhance reusability.
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