When should I use std::unique_ptr in C++?
You should use std::unique_ptr when you want to manage the lifetime of a dynamically allocated object without the overhead of reference counting.
What are the advantages of using std::unique_ptr over raw pointers?
The main advantages are automatic memory management, prevention of memory leaks, and clearer ownership semantics.
Can std::unique_ptr be used with arrays?
Yes, you can use std::unique_ptr with arrays by using std::unique_ptr<Type[]> for array types.
Are there any downsides to using std::unique_ptr?
One downside is that std::unique_ptr cannot be copied, only moved, which can complicate certain designs.
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