What are some alternatives to Boost's flat_map in C++11?
In C++11, you can use standard library features like std::map or std::unordered_map. They provide similar functionality.
Can you explain the differences between std::map and std::unordered_map?
Sure! std::map is ordered and uses a binary tree, while std::unordered_map is faster for lookups and uses a hash table.
When should I use std::map over std::unordered_map?
Use std::map when you need ordered elements or when you need to iterate in a sorted manner. Otherwise, prefer std::unordered_map for better performance.
Are there any performance considerations I should be aware of?
Yes, std::unordered_map generally offers average constant time complexity for lookups, while std::map has logarithmic time complexity.
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