How can I improve performance with custom allocators in C++11?
Using custom allocators in C++11 can significantly enhance performance by optimizing memory management. What specific performance issues are you facing?
I'm noticing slowdowns in my application when handling large data sets.
For large data sets, consider implementing a pool allocator to reduce fragmentation and improve allocation speed. Have you tried that?
Not yet, but I’m interested. How do I implement a pool allocator?
You can start by creating a class that manages a fixed-size block of memory and allocates smaller chunks from it. Would you like a code example?
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