What are the best practices for using mutex in C++11?
In C++11, it's important to use std::mutex for thread synchronization. Always lock the mutex before accessing shared resources.
Are there any specific scenarios where I should avoid using mutex?
Yes, avoid using mutex in performance-critical sections. Consider using lock-free data structures or atomic operations instead.
How can I prevent deadlocks when using multiple mutexes?
To prevent deadlocks, always lock mutexes in a consistent order and consider using std::lock to lock multiple mutexes simultaneously.
What are the differences between std::mutex and std::recursive_mutex?
std::mutex allows only one thread to own the lock at a time, while std::recursive_mutex allows the same thread to lock it multiple times without deadlocking.
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