Can you explain what thread safety means in the context of C++11 std::map?
Thread safety in C++11 std::map refers to the ability to safely access and modify the map from multiple threads without causing data races or inconsistencies.
How can I ensure that my std::map is thread-safe?
You can ensure thread safety by using mutexes to lock the map during read and write operations, or by using concurrent data structures.
Are there any specific functions in std::map that are not thread-safe?
Yes, most operations like insert, erase, and find are not thread-safe when accessed concurrently. You need to manage access with synchronization.
What are some alternatives to std::map for thread-safe operations?
Alternatives include concurrent data structures like concurrent_hash_map from Intel's Threading Building Blocks or using std::unordered_map with proper locking.
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