Can you explain what C++11 synchronization primitives are?
C++11 synchronization primitives are tools that help manage concurrent access to shared resources in multithreaded programming.
What are some examples of these primitives?
Some examples include mutexes, condition variables, and atomic types, which help ensure thread safety.
How do I use a mutex in C++11?
You can use std::mutex
to create a mutex object, then lock it using lock()
and unlock it with unlock()
.
Are there any best practices for using these synchronization primitives?
Yes, always lock mutexes in a scoped manner using std::lock_guard
to prevent deadlocks and ensure proper resource management.
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