What are the differences between try-catch and error codes in C++11?
In C++11, try-catch blocks are used for exception handling, while error codes are a traditional way to indicate errors.
Can you explain how try-catch works in C++11?
Sure! A try-catch block allows you to 'try' a block of code and 'catch' exceptions if they occur, providing a way to handle errors gracefully.
What are the advantages of using try-catch over error codes?
Using try-catch can lead to cleaner code, as it separates error handling from regular logic, and it can handle multiple error types more effectively.
Are there any downsides to using try-catch?
Yes, try-catch can introduce overhead and may lead to performance issues if overused, especially in performance-critical sections.
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