What is the difference between try-catch and if statements in C++11?
In C++11, try-catch is used for exception handling, while if statements are for conditional checks.
Can you give an example of when to use try-catch?
Sure! Use try-catch when you expect an operation might fail, like file I/O or memory allocation.
And when would I use an if statement instead?
Use if statements for simple conditions, like checking if a variable is within a certain range.
Are there performance differences between the two?
Yes, try-catch can introduce overhead, while if statements are generally faster for simple checks.
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