How can I optimize thread pool usage in C++?
To optimize thread pool usage in C++, consider adjusting the number of threads based on workload, using efficient task scheduling, and minimizing context switching.
What factors should I consider when determining the number of threads?
Factors include the number of CPU cores, the nature of the tasks (CPU-bound vs I/O-bound), and the overhead of thread management.
Can you explain the difference between CPU-bound and I/O-bound tasks?
CPU-bound tasks require significant CPU time for processing, while I/O-bound tasks spend more time waiting for input/output operations to complete.
What libraries can help with thread pool management in C++?
You can use libraries like Intel Threading Building Blocks (TBB), Boost.Thread, or the C++11 standard library's thread support.
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