What are some applications of finite state machines in C++?
Finite state machines (FSMs) in C++ are used in various applications like game development, protocol design, and user interface management.
Can you give an example of FSM in a game?
Sure! In a game, an FSM can manage the states of a character, like idle, walking, and jumping, transitioning between them based on player input.
How do I implement an FSM in C++?
You can implement an FSM in C++ by defining states as classes or enums and using a switch-case structure to handle transitions based on events.
What are the benefits of using FSMs?
FSMs provide a clear structure for managing states, making code easier to understand, maintain, and debug.
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