How can I integrate AI into my C++ game development project?
You can integrate AI in C++ by using libraries like TensorFlow or creating your own algorithms for NPC behavior.
What are some common AI techniques used in games?
Common techniques include pathfinding algorithms, decision trees, and state machines for NPC behavior.
Can you give an example of a simple AI behavior?
Sure! A simple AI behavior could be an NPC that patrols a defined area and chases the player when they come within a certain range.
What tools can help with AI development in C++?
Tools like Unreal Engine, Unity (with C++ support), and various AI libraries can greatly assist in development.
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