What are the best practices for game testing in C++?
Some best practices include writing automated tests, using debugging tools, and conducting regular playtests.
Can you explain why automated testing is important?
Automated testing helps catch bugs early, ensures consistent testing, and saves time during the development process.
What debugging tools do you recommend for C++ game development?
Popular debugging tools include Visual Studio Debugger, GDB, and Valgrind for memory leak detection.
How often should I conduct playtests?
It's best to conduct playtests regularly, ideally after major milestones or when significant changes are made.
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