What are the best C++ physics engines available?
Some of the best C++ physics engines include Bullet, PhysX, and Box2D. Each has its strengths depending on your needs.
Can you compare Bullet and PhysX in terms of performance?
Bullet is known for its efficiency in real-time simulations, while PhysX offers advanced features for complex physics interactions.
Which engine is better for game development?
It depends on your game's requirements. Bullet is great for indie games, while PhysX is often used in AAA titles for its advanced capabilities.
Are there any free options available?
Yes, both Bullet and Box2D are open-source and free to use, making them great options for developers on a budget.
What about ease of integration with existing projects?
Bullet has a straightforward API, making it easier to integrate, while PhysX may require more effort due to its complexity.
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