What are the best practices for C++ socket programming?
Some best practices include using non-blocking sockets, handling errors gracefully, and ensuring proper resource management.
Can you explain why non-blocking sockets are important?
Non-blocking sockets allow your application to continue running while waiting for data, improving responsiveness and performance.
What about error handling? How should I approach that?
Always check return values for socket functions, and implement retries or fallback mechanisms to handle failures.
Are there any libraries you recommend for C++ socket programming?
Yes, Boost.Asio is a popular choice for asynchronous socket programming in C++. It simplifies many tasks.
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