What are the main differences between threads and the actor model in C++?
Threads are low-level constructs for parallel execution, while the actor model abstracts concurrency using independent actors.
Can you explain how the actor model handles state and communication?
In the actor model, each actor maintains its own state and communicates via message passing, ensuring encapsulation.
Which approach is better for performance in C++ applications?
It depends on the use case; threads can offer better performance for CPU-bound tasks, while the actor model simplifies concurrency.
Are there any libraries in C++ that support the actor model?
Yes, libraries like CAF (C++ Actor Framework) and ActorZ are popular choices for implementing the actor model in C++.
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