How can I integrate C++ with Unreal Engine Blueprints?
To integrate C++ with Unreal Engine Blueprints, you need to create C++ classes that can be exposed to Blueprints. Start by creating a new C++ class in your Unreal project.
What are the steps to expose a C++ function to Blueprints?
You can expose a C++ function to Blueprints by using the UFUNCTION macro. Make sure to set the BlueprintCallable specifier.
Can I use C++ to create custom Blueprint nodes?
Yes, you can create custom Blueprint nodes by deriving from UBlueprintFunctionLibrary and implementing static functions.
Are there any performance benefits to using C++ over Blueprints?
Yes, C++ can offer better performance for complex calculations and logic, as it compiles to native code.
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