When should I use structures or classes in C programming?
In C programming, use structures for grouping related data, while classes are used in C++ for encapsulation and behavior.
Can you give me an example of when to use a structure?
Sure! Use a structure to represent a 'Point' with x and y coordinates, like this: struct Point { int x; int y; };
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What about classes? How do they differ?
Classes in C++ allow you to define methods and encapsulate data, enabling object-oriented programming, unlike structures.
Are there performance differences between using structures and classes?
Generally, structures and classes have similar performance, but classes may introduce overhead due to features like inheritance.
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