Can player decisions really change the difficulty of a game?
Yes, many games adjust difficulty based on player choices to enhance the experience.
How do they implement that? Is it through AI or game design?
It's a combination of both! Developers use AI algorithms and design mechanics to adapt challenges.
Can you give me an example of a game that does this?
Sure! Games like 'The Witcher 3' and 'Dark Souls' adjust enemy strength based on player actions.
Does this make the game more enjoyable for players?
Absolutely! It creates a personalized experience, making players feel more engaged and challenged.
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