What are some effective case studies on gamification?
There are several notable case studies on gamification. One example is Duolingo, which uses game-like elements to teach languages, resulting in high user engagement.
Can you tell me more about Duolingo's approach?
Duolingo incorporates points, levels, and rewards to motivate users. It also uses streaks to encourage daily practice, making learning fun.
Are there any case studies in the corporate sector?
Yes, companies like SAP have used gamification to enhance employee training and engagement, leading to improved performance and satisfaction.
What metrics do they use to measure success?
They often track user engagement, completion rates, and performance improvements to measure the effectiveness of gamification strategies.
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