What are some common C# memory leak scenarios I should be aware of?
Common C# memory leak scenarios include event handler subscriptions, static references, and improper use of IDisposable.
Can you explain how event handler subscriptions can lead to memory leaks?
Sure! If an object subscribes to an event but is not unsubscribed when it's no longer needed, it can prevent garbage collection.
What about static references? How do they cause leaks?
Static references can hold onto objects for the lifetime of the application, preventing them from being collected even when they're no longer needed.
How can I prevent these memory leaks in my C# applications?
To prevent memory leaks, always unsubscribe from events, use weak references when appropriate, and implement IDisposable correctly.
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