What are some common mistakes in object-oriented design?
Some common mistakes include improper use of inheritance, overusing getters and setters, and neglecting encapsulation.
Can you explain why overusing inheritance is a mistake?
Overusing inheritance can lead to a rigid class hierarchy, making the code harder to maintain and understand.
What is encapsulation and why is it important?
Encapsulation is the practice of restricting access to certain components of an object. It's important for protecting the integrity of the object's state.
How can I avoid these mistakes in my design?
To avoid these mistakes, focus on composition over inheritance, use interfaces, and regularly refactor your code.
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