What are some common mistakes when using interfaces in C#?
Some common mistakes include not implementing all interface members, using interfaces for implementation details, and confusing interfaces with abstract classes.
Can you explain why not implementing all members is a mistake?
Not implementing all members can lead to runtime errors and unexpected behavior, as the class won't fulfill the contract of the interface.
What about using interfaces for implementation details?
Using interfaces for implementation details can reduce code clarity and make it harder to maintain, as interfaces should define behavior, not specifics.
Are there any best practices for using interfaces?
Yes, best practices include keeping interfaces focused, using them to define behavior, and ensuring they are easy to implement.
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